Our server adds extra enchantments on top of vanilla Minecraft. This article lists every enchantment available, what it does, what it can go on, and what it conflicts with.
How to read the tables:
- Max Level — highest level the enchant can reach.
- Primary Items — gear that can roll this enchant at an enchanting table in Survival.
- Secondary Items — gear that can't roll it at the table, but can receive it via anvil + enchanted book.
- Incompatible With — enchantments that cannot be combined with this one on the same item.
Armor Enchantments
| Enchantment | Effect | Max Level | Primary Items | Secondary Items | Incompatible With |
|---|---|---|---|---|---|
| Cold Steel | Applies Mining Fatigue to the attacker | III | Chestplate | Elytra | — |
| Darkness Cloak | Applies Darkness to the attacker | III | Chestplate | Elytra | — |
| Dragon Heart | Grants passive Health Boost | V | Chestplate | Elytra | — |
| Elemental Protection | Reduces potion and elemental damage | IV | Helmet, Chestplate, Leggings, Boots | — | — |
| Fire Shield | Ignites the attacker | IV | Chestplate | Elytra | — |
| Flame Walker | Walk on lava, immune to magma damage | II | Boots | — | Frost Walker |
| Hardened | Grants Resistance on taking damage | II | Chestplate | Elytra | — |
| Ice Shield | Freezes and slows the attacker | III | Chestplate | Elytra | — |
| Jumping | Grants Jump Boost | II | Boots | — | — |
| Kamikadze | Creates an explosion on death | III | Chestplate | Elytra | — |
| Lightweight | Safely walk on turtle eggs, farmland, and big dripleaf | I | Boots | — | — |
| Night Vision | Grants Night Vision | I | Helmet | — | — |
| Rebound | Landing feels like hitting a Slime Block | I | Boots | — | Feather Falling |
| Regrowth | Restores hearts over time | IV | Chestplate | Elytra | — |
| Saturation | Restores food over time | II | Helmet | — | — |
| Speed | Grants Speed | II | Boots | — | — |
| Stopping Force | Reduces knockback taken | III | Leggings | — | — |
| Water Breathing | Grants Water Breathing | I | Helmet | — | — |
Bow Enchantments
| Enchantment | Effect | Max Level | Primary Items | Secondary Items | Incompatible With |
|---|---|---|---|---|---|
| Bomber | Shoots TNT instead of arrows | III | Bow | Crossbow | Ender Bow, Ghast |
| Confusing Arrows | Applies Nausea on hit | III | Bow | Crossbow | Bomber, Ender Bow, Ghast |
| Darkness Arrows | Applies Darkness on hit | III | Bow | Crossbow | Bomber, Ender Bow, Ghast |
| Dragonfire Arrows | Applies Dragon's Breath on hit | III | Bow | Crossbow | Bomber, Ender Bow, Ghast |
| Electrified Arrows | Summons lightning on hit | III | Bow | Crossbow | Bomber, Ender Bow, Ghast |
| Ender Bow | Shoots Ender Pearls instead of arrows | I | Bow | Crossbow | Bomber, Ghast |
| Explosive Arrows | Arrows explode on hit | III | Bow | Crossbow | Bomber, Ender Bow, Ghast |
| Flare | Places a torch where the arrow lands | I | Bow | Crossbow | Bomber, Ender Bow, Ghast |
| Ghast | Shoots fireballs instead of arrows | I | Bow | Crossbow | Bomber, Ender Bow |
| Hover | Applies Levitation on hit | III | Bow | Crossbow | Bomber, Ender Bow, Ghast |
| Lingering | Arrows leave a lingering effect cloud on hit | III | Bow | Crossbow | Bomber, Ender Bow, Ghast |
| Poisoned Arrows | Applies Poison on hit | III | Bow | Crossbow | Bomber, Ender Bow, Ghast |
| Sniper | Increases projectile speed | II | Bow | Crossbow | — |
| Vampiric Arrows | Restores health on hit | III | Bow | Crossbow | Bomber, Ender Bow, Ghast |
| Withered Arrows | Applies Wither on hit | III | Bow | Crossbow | Bomber, Ender Bow, Ghast |
Tool Enchantments
| Enchantment | Effect | Max Level | Primary Items | Secondary Items | Incompatible With |
|---|---|---|---|---|---|
| Blast Mining | Mines blocks with explosions | V | Pickaxe | — | Tunnel, Veinminer |
| Glass Breaker | Breaks glass instantly | I | Pickaxe, Axe, Shovel | Hoe, Shears | — |
| Haste | Applies Haste while mining | III | Pickaxe, Axe, Shovel | Hoe, Shears | — |
| Lucky Miner | More XP from mined blocks | III | Pickaxe | — | — |
| Replanter | Replants crops on harvest or right-click | I | Hoe | — | — |
| Silk Chest | Chests drop with contents intact | I | Axe | Pickaxe, Shovel, Hoe | — |
| Silk Spawner | Chance to obtain a Monster Spawner | I | Pickaxe | — | Smelter |
| Smelter | Smelts dropped items per their smelting recipe | V | Pickaxe, Axe, Shovel | Hoe, Shears | Silk Touch, Silk Spawner |
| Telekinesis | Block loot goes directly to inventory | I | Pickaxe, Axe, Shovel, Hoe | Shears | — |
| Treefeller | Cuts down an entire tree at once | I | Axe | — | — |
| Tunnel | Mines a 1x2, 2x2, or 3x3 area | III | Pickaxe | Axe, Shovel, Hoe | Veinminer, Blast Mining |
| Veinminer | Mines an entire ore vein at once | III | Pickaxe | — | Tunnel, Blast Mining |
Fishing Enchantments
| Enchantment | Effect | Max Level | Primary Items | Secondary Items | Incompatible With |
|---|---|---|---|---|---|
| Auto Reel | Automatically reels in the hook on a bite | I | Fishing Rod | — | — |
| Curse of Drowned | Chance to fish up a Drowned | III | Fishing Rod | — | — |
| Double Catch | Doubles the amount of caught item | III | Fishing Rod | — | — |
| River Master | Increases casting distance | V | Fishing Rod | — | — |
| Seasoned Angler | Increases XP gained from fishing | III | Fishing Rod | — | — |
| Survivalist | Auto-cooks raw fish that's caught | I | Fishing Rod | — | — |
Weapon Enchantments
| Enchantment | Effect | Max Level | Primary Items | Secondary Items | Incompatible With |
|---|---|---|---|---|---|
| Bane of Netherspawn | Increases damage to Nether mobs | V | Sword | Axe | — |
| Blindness | Applies Blindness to target | II | Sword | Axe | — |
| Confusion | Applies Nausea to target | II | Sword | Axe | — |
| Cure | Cures Zombified Piglins and Zombie Villagers on kill | III | Sword | Axe | — |
| Curse of Death | Chance you die too if you kill a player | III | Sword | Axe | — |
| Cutter | Damages and drops target's armor | III | Sword | Axe | — |
| Decapitator | Allows obtaining target's head | II | Sword | Axe | — |
| Double Strike | Doubles damage dealt | II | Sword | Axe | — |
| Exhaust | Applies Hunger to target | IV | Sword | Axe | — |
| Ice Aspect | Freezes and slows target | III | Sword | Axe | — |
| Infernus | Trident sets targets on fire | III | Trident | — | — |
| Nimble | Entity drops go directly to inventory | I | Sword | Axe | — |
| Paralyze | Applies Mining Fatigue to target | V | Sword | Axe | — |
| Rage | Grants Strength in combat | II | Sword | Axe | — |
| Rocket | Launches target skyward | III | Sword | Axe | — |
| Swiper | Steals the target player's XP | III | Sword | Axe | — |
| Temper | More damage the lower your health | V | Sword | Axe | — |
| Thrifty | Drops the mob's spawn egg | III | Sword | Axe | — |
| Thunder | Summons lightning on target for extra damage | V | Sword | Axe | — |
| Vampire | Steals target's health | III | Sword | Axe | — |
| Venom | Applies Poison to target | II | Sword | Axe | — |
| Village Defender | Increases damage to Illagers | V | Sword | Axe | — |
| Wisdom | More XP from killing mobs | V | Sword | Axe | — |
| Wither | Applies Wither to target | II | Sword | Axe | — |
Universal Enchantments
These can appear on most or all equipment types.
| Enchantment | Effect | Max Level | Notes | Incompatible With |
|---|---|---|---|---|
| Curse of Breaking | Item loses durability faster on use | III | Applies to nearly all tools/armor/weapons | Unbreaking |
| Curse of Fragility | Item can't be repaired on a grindstone or anvil | I | Applies to nearly all tools/armor/weapons | — |
| Curse of Mediocrity | Disenchants block and mob loot | III | Weapons/bows primary; tools secondary | — |
| Curse of Misfortune | Reduces block and mob loot to zero | III | Applies to nearly all tools/weapons | Fortune, Looting |
| Restore | Saves an item from breaking, once | III | Applies to nearly all tools/armor/weapons | — |
| Soulbound | Item won't drop on death | I | Applies to nearly all tools/armor/weapons | Curse of Vanishing |
FAQ
Can I combine any two enchantments freely? No — check the "Incompatible With" column. The anvil will block combinations that conflict, same as vanilla.
Where can I get these enchantments? Same as vanilla: enchanting table for anything listed under "Primary Items," or an enchanted book via anvil for "Secondary Items."
Do these stack with vanilla enchantments? Yes — these are additional enchantments, not replacements. A sword can carry both Sharpness and Venom, for example, provided nothing on this list flags a conflict.